﻿using _01_Tower4._0.CharacterBase;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace _01_Tower4._0.Items.Base
{
    internal class KeyBase : Item//30
    {
        public KeyBase(int id, string name, string description, string feedBack) : base(id, name, description, feedBack)
        {
        }

        public virtual bool Use()
        {
            return Hero.canUseKey;
        }
    }
}
